The explanation gets technical, so read the Reddit thread for the full deets. "This changes the way that the code is generated in a way that forces mod developers to start from scratch finding functions and writing hooks," extrwi said. The problem according to extrwi, who says they've spoken with Bethesda, is that the update hitting Skrim SE alongside the Anniversary Edition will compile the game with a newer version of Visual Studio-and that will have a side-effect of breaking the known routes to tap into it. Many, many mods rely on SKSE, and some mods tap deeper into Skyrim in other ways. SKSE is a tool which lets mods do more than Skyrim's official mod tools allow, tapping deeper into the game to do fancier things. "The upcoming Anniversary Edition of Skyrim is going to be much more disruptive to the modding scene than is commonly believed," warned "extrwi" of the Skyrim Script Extender (SKSE) team on Reddit yesterday. And there's a risk some will never be fixed. While it's common for updates to break mods, supposedly this will require a whole lot more work than usual to get back on track. November may bring an unpleasant surprise for Skyrim Special Edition players, as one prolific modder has warned that changes in an update will mean a large part of Skyrim modding "is going to be broken for an unknown length of time".
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